Gamescom 2016 – Metal Gear Survive Announced


Metal Gear Survivea new co-operative multiplayer title set in the same universe as Metal Gear Solid V: The Phantom Pain, has been announced by Konami at Gamescom 2016.

The first major Metal Gear Solid game by Konami in the post-Kojima era is essentially an alternate universe co-operative zombie shooter.

The story of the game picks up after the ending of Metal Gear Solid V: The Phantom Pain. Mysterious wormholes open up in the sky following the conclusion of the previous game. Characters are transported to an alternate world nearly devoid of life save for horrifying crystalline entities out to kill them. Four players will work cooperatively to survive against this onslaught with weapons from the previous game as well as all-new equipment.

Details on gameplay are light save for a note that the title will continue the blend of stealth and action from previous Metal Gear titles. The trailer gives us a good idea of the desert landscape setting in this harrowing alternate universe. The end of the trailer implies that the four players will face something quite large at some point during the game. The current speculation across multiple sites is that players will end up fighting against a Metal Gear of some sort.

Metal Gear Survive is expected sometime in 2017 for Xbox One, PlayStation 4 and Steam.


Sony is Publishing Hideo Kojima’s “Completely New” Game

We’ve gotten some more information regarding Hideo Kojima’s excitingly new and reformed independent Kojima Productions, via an official Q&A sent out by Sony Computer Entertainment.

The game will be published by Sony Computer Entertainment, and it will also come to PC after the PlayStation 4 release. However, the duration of exclusivity on PlayStation 4 was not confirmed, but considering Sony is publishing it themselves, it remains to be seen what this means for Microsoft or Nintendo consoles.

Kojima’s new game is described as being “completely new,” and it’s not related to Metal Gear or Silent Hills, as both of those IPs are still owned by Konami. Sony is reportedly on board to “provide support as necessary” on the new game.

You can find the entire FAQ below, via

The contract with Kojima Productions

Q1. I heard that SCE has signed an agreement with Kojima Productions, a studio newly formed by Hideo Kojima. What are the specifics of the agreement?

Kojima Productions has agreed to develop its first software title as a console exclusive to PS4. We do not disclose further details.

Q2. When was the agreement signed?

We have announced immediately after the contract was signed, Wednesday, Dec 16, 2015.

Q3. Does this mean Kojima Productions now belongs under SCE WWS?

No, it is an independent studio.

Q4. Is SCE making an investment in Kojima Productions? What is the total cost of the agreement? Is it incorporated in the G&NS forecast? How much impact will this have to Sony’s overall operating performance?

SCE is not investing in Kojima Productions. Cost of the contract is undisclosed. Cost is already incorporated. Impact is minimal.

Q5. Why is Kojima Productions bringing their very first software to PS4 as a console exclusive? How did it come about?

Kojima is an extremely creative and passionate game designer who has made countless contributions to PlayStation and the gaming industry. By having Kojima develop his first independent title to PS4, we believe that we can deliver completely new gaming experiences made possibly only by Kojima, to gaming fans worldwide. We are not disclosing further details on how this agreement was realized.

Q6. What other platforms will Kojima’s first independent title be available on, besides PS4?

The title is planned to become available on PC (after PS4).

Q7. How long is the exclusivity?

We are not disclosing details.

Q8. Will Kojima’s second title (and beyond) not be PlayStation console exclusives?

We announced an agreement regarding Kojima’s first title, and SCE cannot comment on titles beyond that.

Q9. Does this have anything to do with Hideo Kojima not attending the PS Award on Dec 3?

Who will attend the PS Award ceremony is decided by the publisher and SCE cannot comment on anything further.

Q10. Will your relationship with Konami Digital Entertainment Co., Ltd. be affected by this agreement?

Konami Digital Entertainment Co., Ltd. will remain one of SCE’s most important publishers, and our relationship with them will not change.

The first title from Kojima Productions

Q11. What will the first title be about?

It will be something completely new. We have nothing further to announce at this point in time.

Q12. Will the title have something to do with the Metal Gear series?

No. It will be something completely new. “Metal Gear” is a title from Konami Digital Entertainment Co., Ltd.

Q13. Will the title have something to do with the cancelled Silent Hills sequel?

No. It will be something completely new. “Silent Hill” is a title from Konami Digital Entertainment Co., Ltd.

Q14. Are there any possibilities for the title to support PS VR?

We have nothing to announce at this point in time. We will announce further details of the title when ready.

Q15. Are there any possibilities for the title to become available on PS Vita?

We have nothing to announce at this point in time. We will announce further details of the title when ready.

Q16. When will the title become available? Will it be available worldwide?

We have nothing to announce at this point in time. We will announce further details of the title when ready.

Q17. Will SCE WWS and Kojima Productions develop the first title together?

The software title will be developed by Kojima Productions, but SCE will provide support as necessary.

Q18. Which company will publish the first title?

SCE will be the publisher.

Q19. Will the title’s copyright belong to SCE?

We have nothing to announce at this point in time. We will announce further details when ready.

Q20. Will all future titles developed by Kojima Productions be released on PS4?

We announced an agreement regarding Kojima’s first title, and SCE cannot comment on titles beyond that.

Q21. Will Kojima Productions develop titles for other platforms while working on the PS4 console exclusive title?

We announced an agreement regarding Kojima’s first title, and SCE cannot comment on titles beyond that.

Q22. Are there any possibilities for the title to be released on the next generation platform?

Kojima Productions has agreed to bring their very first software to PS4 as a console exclusive. We do not disclose further details.

Kojima Productions

Q23. How many staff?

Details are not disclosed.

Q24. Is the studio headquartered in Japan? What is the address?

Yes, headquarter is in Japan. Address is not disclosed

Q25. Can you tell me further details of Kojima Productions?

Please contact Kojima Productions for further details.


Hideo Kojima Reforms an Independent Kojima Productions


Following yesterday’s announcement that Metal Gear series creator Hideo Kojima has left Konami and entered final negotiations with Sony, we’ve learned the boss and his new adventure has developed even further.

Both the newly formed (and independent) Kojima Productions and Sony Computer Entertainment have reached an agreement to develop the studio’s first game as a console exclusive, on PlayStation 4 (Editor’s Note: it’s coming to PC after PlayStation 4, although details are currently scant).

Featured above, you can view a video with both Hideo Kojima and Sony’s Andrew House talking up the new partnership. The company even has a new logo:



“I will be taking on a new challenge by establishing my own independent studio, and I am thrilled to be able to embark on this journey with PlayStation, who I have continued to work with all these past years,” said Hideo Kojima in a press release. “I cannot wait to deliver, with PlayStation, a game that will become a compelling franchise.

PlayStation(R)’s history is one of game innovation and great new franchises,” said Andrew House, President and Global CEO of Sony Computer Entertainment Inc. “Hideo Kojima has been a huge part of that history, and we are therefore delighted that he has chosen to bring his brand new project to life in partnership with PlayStation. We look forward to working with him on an exciting new game and warmly welcome him to the PlayStation family.

Hideo Kojima Officially Left Konami Today

We’ve learned that Metal Gear creator Hideo Kojima has officially left Konami as of today, December 15th.

According to the report, he’s already in the process of forming a new studio – and is already in final negotiations with Sony Computer Entertainment. Coming from this, his first game is expected to launch on PlayStation console(s) first.

If you’ve been following the entire debacle surrounding Kojima and Konami, things have reportedly gotten worse for the creator and his team. Previously, the most we knew was that Kojima Productions had been disbanded, and that Kojima was “on vacation,” according to Konami.

Konami Officially Confirms LA Studio Closure

Between publisher Konami, longtime employee Hideo Kojima, and his Kojima Productions studio, you’ll be sad to hear of yet another blow against Kojima and crew. Konami has shuttered their Los Angeles-based development studio, the company has officially confirmed the decision to shut down Konami LA Studio.

It’s worth mentioning that at its peak Konami’s LA studio had between 50 to 60 people employed. First they were helping develop Metal Gear Solid V: The Phantom Pain, later they developed its online multiplayer component, Metal Gear Online

The company said the reasoning behind the studio’s closure was that resources were being “restructured.”Konami said in the statement.:

“Konami has made the decision to close its Los Angeles Studio, effective immediately, due to the product development resources being restructured into a more centralized unit,” Konami said in the statement.

“This facility contributed to the recent Metal Gear Solid games. Konami will continue its operations to support all Metal Gear Solid titles, including the recently launched Metal Gear Solid 5: The Phantom Pain and Metal Gear Online. Metal Gear Online is still scheduled to release for PC Steam in January 2016.”

New Bomberman Game for Smartphones

Konami has announced (via Famitsu) a new Bomberman game.

The game is known as Bomberman Battle (Taisen! Bomberman in Japanese), and it’s coming to iOS and Android sometime this winter.

The smartphone release comes with cross-platform multiplayer, 100 stages of single-player, two gameplay modes (one that lets you play with friends via a shared key, the other is a competitive online mode), and the ability to stream battles to NicoNico via your smartphone.

The original Bomberman developer, Hudson Soft, was disassembled as a company and wholly absorbed into Konami back in March of 2012.

If you’re looking to get in on Bomberman Battle, you can pre-register for the game over on its official website.

Metal Gear Online Now Available for Consoles

Konami has launched Metal Gear Online for consoles, the online multiplayer component for Metal Gear Solid V: The Phantom Pain.

While the console version is now live across PlayStation 4, Xbox One, PlayStation 3, and Xbox 360, the PC version is delayed a bit into January of next year.

For those players who have been playing Metal Gear Solid V: The Phantom Pain, a patch for the Metal Gear Online update is now available.