Ultra Street Fighter II: The Final Challengers for Nintendo Switch

Nintendo and Capcom have revealed Ultra Street Fighter II: The Final Challengers.

While also having a ridiculously long name, the HD re-release of the classic fighting game lets you play with the newly retouched spites and visuals, or the classic style.

Players will be able to fight each other via TV mode and Table Mode, as well as progress through the single player in Portable Mode. A release date was not announced.

Fans Mod Mika’s Buttslap back into Street Fighter V

We’ve previously covered how Capcom has censored R. Mika’s buttslap (among other things) in Street Fighter V. Now that the game has fully launched, fans have been tireless working to mod the be-jesus out of the PC version.

One such mod has already arisen not even 24 hours after the game’s PC release – a mod that adds back R. Mika’s full buttslap. As with any mod, it’s worth mentioning this could seriously corrupt your game install, so back everything up – and use in good health.

The modding community also modded back in Cammy’s full intro sequence, which Capcom quietly cropped things out of view in the finished version of the game.

New Street Fighter V Game Modes Trailer

 

Capcom has published a new trailer for Street Fighter V.

Featured above, the new trailer showcases the various game modes in the upcoming fighting game. It’s worth mentioning that game modes and features will be added to the game post-launch.

Street Fighter V is launching for both PlayStation 4 and PC on February 16th.

Street Fighter V was Censored to Keep Franchise T-Rated

Capcom’s Yoshinori Ono issuing a statement regarding the changes made to Street Fighter V’s R.Mika (her finisher specifically) and the following uproar it cause within the community.

Well it seems as though we’ve gotten another explanation from Capcom, this time the reasoning behind it seems more related to the games rating.

A few days ago, Daily Dot Esports conducted an interview with senior product manager Matt “Mattdeezie” Dahlgren, he explains the reason behind the change to R.Mika (and by extension Cammie) was to ensure the games Teen rating.

From the interview:

[…]we are a Teen rated franchise, and we want to make sure we keep that appeal to a very wide audience. We thought maybe in those instances things could’ve been pushed just a little bit too far so we had to tone it down slightly. We want to make sure that Street Fighter remains a family friendly franchise and it’s that delicate balance that we play ensuring that we remain a teen game.

Matt Dahlgren does state the game is still undergoing changes, meaning that it could very well revert to the original form the fans wanted.

Street Fighter V is set to launch on PS4 and PC on February 16th, 2016.

Street Fighter V is Launching on the 16th of February 2016

Capcom has announced (via Eurogamer Portugal) the release date for Street Fighter V.

The latest in their ongoing fighting game series is launching for PC and PlayStation 4 on February 16th, 2016 in both North America and Europe. The news was confirmed at this year’s Paris Games Week.

Additionally, Capcom announced a new fighter, Dhalsim. If you’re at this year’s Paris Games Week, you can play him on the show floor.

Dhalsim vs Cammy Cosplay

Undeaddu and Tiny Thi look amazing cosplaying as a genderbent Dhalsim and Cammy from Street Fighter! Round One… FIGHT!

Model: Undeaddu as Dhalsim & Tiny Thi as Cammy

Photographer: Cloud in the Sky Studios

Sakura from Street Fighter Cosplay

Lolita Bot looks amazing cosplaying as Sakura Kasugano from Street Fighter! Round One… FIGHT!

Cosplayer: Lolita Bot – twitter – tumblr – instagram – Charity Cosplay Group

Photographer: Luciano Alicea

Capcom Apologizes, Postpones Street Fighter V Beta

Capcom has issued a formal apology for the problems with the recent Street Fighter V beta. The post on Capcom Unity expresses the company’s regret for the issues with connectivity over the weekend for the Street Fighter V beta:

Capcom offers its sincerest apologies to everyone who participated in this first beta test.  While the purpose of a beta is to work out these type of issues, it was very clear that the issues we faced were more severe than we were prepared for.  After three days of testing, while we were making progress and collecting valuable data, we felt the majority of players were not having a good experience, and the best course of action would be to take the servers offline for extended maintenance.  We will be postponing our first beta phase until we believe the experience is going to be a positive one for players.

The server problems kept most players from even connecting to the Street Fighter V beta, and even those that were able to connect were experiencing connection problems. Capcom took the beta down for server maintenance and then opened them again solely for North America.

Capcom is offering an incentive to all players affected by the beta problems, although they haven’t stated what that incentive might be. They have also stated that this beta will not count towards players’ Street Fighter V beta allotments. At least three more Street Fighter V betas were scheduled after this one, as well as betas in Europe and Asia:

To all of the players that participated and supported us through this initial phase, we cannot thank you enough.  We understand how frustrating it is to be so close to playing the game you are excited for, and to not have it working.  The whole team here is very disappointed that we were unable to deliver a proper beta experience this time. Thank you so much for your continued support, and we promise that we will have a better experience for you with the future betas.

We’ll be updating this post as more information about the Street Fighter V beta is released by Capcom.

How do you feel about Capcom’s apology? Were any of you affected by the beta’s connectivity problems?